Tuesday, February 17, 2015

Racing Level Greybox

 We are finally done with doing pre-pro planning stuff for our racing level, and on to doing greybox planning in UE4. We're gonna be spending the next couple weeks working out our programming for our stunts and tricks and working out all the kinks, and then go onto making everything look beautiful.
 Here's a shot of the part where the columns will degrade over time and become obstacles.

Here is a part of the level that will offer an option, and will probably have some kind of destructible wall or prop to bust through!

Looking forward to developing our levels with my team!

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